The machine you are looking at seems like it is a real thing. Around it, data pop up that show the real-time status of the device, expressed in up to five hundred parameters. Watch out, there's a problem! But there is no need to panic. The warning and illustrative instructions on how to fix the fault will be displayed immediately in front of you. Welcome to the role of "handyman" in the time of the fourth industrial revolution...
Development of software for Industry 4.0, as digitization and automation are often called, is what Jakub Bražina engages in. He has been studying at the Faculty of Mechanical Engineering since his Bachelor's degree, today he has a Master's degree, and as part of his doctoral studies, he researches, teaches and also pushes the boundaries of how companies can make use of the virtual and augmented reality.
"Virtual reality is a technology that shows the user a fictional three-dimensional world. We also work with so-called augmented reality, which projects digitally created elements into the real environment. Compared to the virtual reality, the augmented reality uses the real world much more and combines it with digital objects," Jakub describes.
He enjoys working in the team at the Department of Production Machines, Systems and Robotics. The research team have already been awarded a number of awards for their results. Above all, however, their innovations are of interest to real companies and industrial enterprises, for whom the virtual and augmented reality can make work easier and more cost efficient.
"I enjoy making up things that could possibly help companies and then figuring out how to do it in practice. The best feeling is when you see the solution you helped develop deployed in real operation. Thanks to this, I gain more experience that I can pass on, for example, in teaching," says Jakub.