Course detail
Programming Techniques
FSI-SPT Acad. year: 2023/2024 Summer semester
The course focuses on presenting advanced programming topics using C# and the .NET platform in the Visual Studio IDE. Concepts of both theoretical and practical nature are introduced. At the end of the course, the knowledge is applied to solve real-world problems.
Language of instruction
Czech
Number of ECTS credits
3
Supervisor
Department
Entry knowledge
Basic computer skills, basic knowledge of C# programming language and Visual Studio IDE.
Rules for evaluation and completion of the course
The evaluation of the course consists of points for the semester project (presentation of a functional program in C# – 70%) and points for independent tasks (30%) assigned during the semester. The condition for getting the credit is obtaining at least 50% of the points from the semester project. Additional points can be awarded for an active approach during the course.
Attendance at lectures is recommended, attendance at the exercise is compulsory. Classes are held according to the weekly schedule. The material discussed in the exercises corresponds to the current topic in the lecture according to the syllabus. The substitution of missed exercises is entirely at the discretion of the instructor.
Aims
The aim of the course is to introduce students to programming techniques and concepts that they will use to create algorithms and their implementations in applications created using the C# programming language. Further the aim is to make the students familiar with the concepts of object oriented programming applied to the design and implementation of programs.
Students will gain advanced knowledge of C#, object-oriented programming and algorithmization of problems. Students are able to apply this knowledge in the development of programs to solve real-world tasks.
The study programmes with the given course
Programme B-MAI-P: Mathematical Engineering, Bachelor's, compulsory
Type of course unit
Lecture
13 hours, optionally
Teacher / Lecturer
Syllabus
1. Data structures, collections.
2. Programming paradigms, programming patterns.
3. OOP principles.
4. Application of interfaces.
5. Working with libraries.
6. Introduction to GUI, events.
7. Serialization and deserialization of objects, working with data.
8. LINQ.
9. Generic data type.
10. Introduction to parallel programming.
11. Code testing.
12. Project solving.
13. Project solving.
Computer-assisted exercise
26 hours, compulsory
Teacher / Lecturer
Syllabus
The exercises are aimed at practice of the material covered in the topics on lectures, see the lectures outline. Emphasis is placed on the ability to work independently, i.e. to develop a simple application, often as part of independent tasks.